A simulation of a school of sardines written in C# and based on the BOID model by Craig Reynolds. Built by myself in Unity in 2 months.
What I did:
- Developed systems that made the BOIDs avoid obstacles, group together and move to the centre of their group.
- Built a system that prioritizes BOID behaviour based on surroundings.
- Built and designed the behaviour of basic predators.
- Built a UI that controls parameters in simulation.
- Created and animated sprites for BOIDs and predators.
- Edited a Devlog showcase for YouTube.